1. I think the problem with pen pressure in apps running on wine not connected to wine itself, because I encounter the same problem with both Medibang Pro and Clip Studio running on Kernel Virtual Machine (KVM) with Windows 10.
I'm using KDE Neon based on Ubuntu 16.04 with standart driver and Wacom Bamboo Pen & Touch. The OS currectly identify my tablet and pen pressure works with nattive linux software. KVM identify my tablet as Graphic Tablet USB EvTouch.
Also before september 2019 I used Kubuntu 16.04 and I had no problems with pen pressure in Medibang Pro running on wine. The problem is that then I used an alternative driver and I don't remember it name.
Hey mrvldmr, I'm glad to see someone else out there in the world wishes for more choice of art programs in Linux
It's curious that both our pen pressures work in native linux programs, yet you say it worked through wine at some point but not anymore. Perhaps it is worth to describe this on the WINE bug report here: https://bugs.winehq.org/show_bug.cgi?id=40199
. I'm sure information like that can help.
2. Problem with pop-ups and drop-down menus come up on the wrong screen no matter where the main window in my opinion is the wine problem. I think wine can't identify active monitor. Also wine ignore priority setting. So all new windows, pop-ups and drop-down menus displayed on the left screen because the coordinate system is common to all screens and starts from the top left corner of the left screen. I had the same problem with Bioshock Infinite which I didn’t manage to run on the right screen in full screen mode.
Interesting. I wonder if the WINE developers know about this being a general WINE issue? IT certainly is annoying when using a tablet.
3. It's shame that Medibang Pro based on Qt has no native linux version. Maybe It worth to try complaint together?
Maybe. I haven't contacted them requesting a Linux version, but if they did it would be so much easier.
Semi-related, With the valve adding proton into steam, a ton of single-player steam games became available to Linux users, and the most common reason any online multiplayer is the anti-cheat. Mostly Easy Anti-Cheat I've observed (I guess it's just a really popular anti-cheat to use).
I bring this up purely for conjecture: with the ending of support of Windows 7, combined with many non-Linux native games being available through proton on steam, It's certain that a portion of steam gamers will upgrade to windows 10, but others will switch to Linux due to gaming being their only real computer use. As known through this thread, my digital art needs stop me from switching, but if I didn't want to do what I want to do in life, I would've switched already with proton keeping many a game for me.
I'm sure the majority will just upgrade to windows 10, but I'm curious how much of a % increase of Linux steam users are about to happen. This is optimistic and conjecture, but I believe if a large enough portion of steam users used Linux, then more software developers will come out with native Linux support.
I'm not just talking about game devs, but if adobe became convinced to release Linux support, then that would include photoshop, and with photoshop being on Linux, all the other art programs will follow.
I don't necessarily think the increase on steam linux users will be enough yet. I think more online games need to work, their anti-cheat being the wall. I have a steam library of 217 games, and looking through the proton database, 23 do not work (either netively or through proton). That is a huge and very good ratio! But guess what? Two games I'd prefer to be able to play both use Easy Anti-Cheat and the prtondb reports are filled with blaming EAC as the reason why they do not work in Linux. The two games are Dead by Daylight and Hell Let Loose if wondering.
If more anti-cheats worked through proton, then even more steam users will be carefree to switch to linux, and that may, with my total conjecture, convince non-game devs to release linux support. Both software and hardware drivers. Possibly including MediBang.