Debian_SuperUser
Active Member
Trying to play COD MW 2 (the old one) using Wine. Everything seemed to be working, except resolution scaling where I couldn't get lower resolution to scale up to native. That aside, I think I am definitely getting much lower performance. On a different machine, I have played COD MW 3, and that runs it much better on Windows, and specs is complicated but that is I would say a bit slower in gaming. The performance here doesn't even seem normally low, but buggy-ly low. When there are a lot of things to render, I get a huge fps hit. I thought to monitor GPU usage, but mangohud isn't working.
On the WineHQ website, I see that this game was tested with Wine 1.7.55 and Wine 4.x. Previously, I had already compiled Wine 7 because I had a problem playing a game, and that game was tested with Wine 7, and so Wine 7 worked well with it. But compiling Wine 1.7.55 and also Wine 4 is so difficult on a modern system. I want to know that if the performance drop because it is a DirectX game and nothing can be helped, or is it because of the Wine version?
On the WineHQ website, I see that this game was tested with Wine 1.7.55 and Wine 4.x. Previously, I had already compiled Wine 7 because I had a problem playing a game, and that game was tested with Wine 7, and so Wine 7 worked well with it. But compiling Wine 1.7.55 and also Wine 4 is so difficult on a modern system. I want to know that if the performance drop because it is a DirectX game and nothing can be helped, or is it because of the Wine version?