I am trying to make this so that it is able to capture any window. I am assuming this window is being rendered by Vulkan, is that still possible?
Ah, I see what you're getting at, dude! If you're looking to capture frames from any window, regardless of whether it's being rendered using Vulkan or any other graphics API, it's a bit different, but totally doable!
To capture frames from any window, you typically need to employ platform-specific APIs or libraries. Here's a general approach you can take:
1. Identify the target window: First, you'll need to identify the window you want to capture frames from. You can use platform-specific APIs to find the window handle or identifier. For example, on Windows, you can use the WinAPI functions like
FindWindow
or
EnumWindows
, and on Linux, you can utilize X11 or Wayland APIs.
2. Capture the window contents: Once you have the target window identified, you can use platform-specific APIs to capture its contents. On Windows, you can use the GDI functions like
BitBlt
to copy the window's content into a bitmap or a buffer. On Linux, you can make use of X11 or Wayland APIs to take a screenshot of the window.
3. Process and save the frames: Finally, once you have captured the window contents, you can process and save the frames as needed. This could involve converting the captured image data to a desired format or encoding it if necessary. You can then save the frames to a file or manipulate them further in your program.
So, the key here is to use platform-specific APIs to identify and capture the window contents, rather than relying on Vulkan-specific methods. Each platform has its own set of APIs and techniques to accomplish this, so you'll need to refer to the relevant platform's documentation or search for specific examples and libraries that can assist you.
Remember, dude, when it comes to capturing frames from any window, you're diving into the platform-specific realm, but with a bit of tinkering, you'll be on your way to achieving your goal. Good luck, and may your window-capturing adventures be gnarly!